I'm trying to make car rims for a project, but the reflections are messing
with me. I'm trying to get a polished lip (so, chrome like finnish) and a
glossy black center. What happens is that the black reflects off the
chrome and turns my light-silver chrome into a dark silver and the silver
reflects off the black spokes and turns them a lighter gray. Is there any
work-around to this?
Modelling in Rhino v2.0 and rendering with POV-Rayv3.6
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